Riftbound POS

Riftbound POS software for the shop counter

Launch week is a queue, a demo table, and a lot of people buying their first deck. The Riftbound till in TCG Sync handles the counter side of that: scan a single and pick its condition, sell a demo or tournament seat and check the player in, take a trade-in and pay from the drawer, then close the day with a report that reconciles.

  • Riftbound catalogue searchable at the till from day one
  • Condition chosen at the counter before the card is rung through
  • Demo, league and launch-tournament entry sold and checked in at the till
  • Trade-in intake paid as cash from the drawer or as store credit
  • Split tenders, receipts, and an end-of-day reconciliation report
  • Runs on a tablet, a laptop, or dedicated till hardware
TCG Sync admin dashboard showing orders, revenue, live activity, and operational tools.
TCG Sync admin dashboard showing orders, revenue, live activity, inventory tools, and connected store operations.
The Riftbound POS covers counter work: condition-aware scanning, event entry fees and check-in, trade-in intake, split tenders, receipt printing, cash-drawer close-down and per-staff logins. Catalogue pages, online singles listings, the deckbuilder and marketplace sync are covered on the Riftbound stores page.
At the counter

Launch week on the shop floor

A brand new game means people at the counter asking what to buy and staff who have never rung one of these through. The till has to answer quickly and take money in whatever form it arrives.

Condition-aware scanning at the till

Scan a Riftbound single, choose NM, LP, MP or HP, and the correct stock record and price land in the basket. The same flow staff already use for Magic and Pokemon singles.

Launch-event entry and check-in

Sell demo seats, league entries and launch-tournament places at the counter, take the fee in cash, card or credit, and check the player in from the same screen.

Trade-in intake at the counter

Once Riftbound singles have a secondary market, grade them at the till, pay notes from the drawer or credit onto the account, and the cards become sellable stock immediately.

Till hardware you already own

Runs on an iPad, a laptop or a dedicated till. Cash drawer, receipt printer and barcode scanner integrations are supported, and onboarding confirms models before you buy.

Split tenders and store credit

Cash, card and store credit can settle one sale with one receipt, which matters when a new player is spending a trade-in against their first deck.

Staff accounts and close-down

Every terminal signs in per staff member, and the end-of-day report reconciles takings, refunds, credit issued and trade-in payouts before the shop closes.

FAQ

Frequently asked questions

Do I have to run a Riftbound-only store to use this?
No. TCG Sync is a multi-catalogue platform. Stock Riftbound alongside your existing games and the counter treats it the same way as everything else you sell.
Can staff sell Riftbound singles before market pricing settles?
Yes. Staff can price manually at the till while a new catalogue finds its level, then switch that catalogue over to rule-based pricing once reliable market data exists for it.
How do staff handle a first-time player at the counter?
POS search spans every catalogue you stock, so a starter deck, a sleeve pack and a booster go into one basket without switching screens or looking anything up on a phone.
Packages

Ring Riftbound through like everything else

Same till, same conditions, same trade-in flow, with Riftbound already in the catalogue. Opening a new shop or selling under about $1.5M a year in TCG? Storefront Pro is usually the right place to start — same software, no monthly fee.

  • Flagship package

    Enterprise

    Starting from$2,499USD per month

    No setup fee and no sales percentage

    Discuss Enterprise
  • Tailored package

    Custom

    Let’s discuss itScoped around your business

    Scope and pricing agreed together

    Let’s discuss it

Email us about your store and we'll take it from there.

Related

Explore the neighbouring pages

Related topics, running on the same platform underneath.

Game store POS

The full POS selection guide for trading-card and hobby retailers.

Card scanning

Camera intake for the stacks arriving behind the counter during launch week.

Store credit

How a trade-in payout becomes a balance the customer can spend anywhere.